![]() ![]() ![]() Audio is not an issue-as many have already stated, disabling loop checking resolves that easily enough-though that doesn't really matter, since the game can hardly be played at all. In fact, they actually cause a degradation of the game's performance in my case, which invariably leads it to freeze in the middle of any and every fight. I've got the latest RPCS3 build, and have Champion updated to version 1.02, and I can confirm that the above-listed settings do not work. Windows 10 November 2019 UpdateI can definitely, with 100% certainty, confirm that this game is in no way playable. GPU Tab choose Vulkan, FrameLimit 30fps or Off, Anisotropic Filter 2X, Antialiasing Disabled, Default Resolution 740x480, put check on Stretch to Display Area, Disable Vertex Cache, Disable Async Compiler,Įmulator Tab put check on Resize Game Window on Boot, Debug Tab put check on Disable Zcul Occlusion Queries, everything else left at default. Fixed it by putting a check on Disable Vertex Cache and Disable Async Compiler.Īll settings the same as before in config tab:ĬPU Tab remove check on Enable Thread Scheduler, Only experienced crash in the final battle against Isaac Frost. Game was perfect in Champion Mode/Story Mode from the very beginning (but with the usual audio stuttering). Finished Fight Night Champion on RPCS3 9196. ![]()
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